fixed a missing national spirit icon in the French tree.
Rocket sites will now properly delete remaining stock when captured and not crash the game further down the line.
Yugoslavia will now lose the Anti-German Military spirit if the military has already instigated a coup.
The external actor on the losing side of a civil war no longer get their units wiped if they were in the winner's territory as long as the civil war did not become a full blown out war.
Fixed some mods being erroneously removed at game start.
added some missing descriptions of special ship hulls (MtG only).
fixed enemy ship count now showing up in strategic region ui.
Yugoslavia may now complete industry focuses if the owner of the province is their subject.
fixed foreign equipments not showing up under stockpiles ui.
Banning Communism or Fascism should now also remove foreign communist/fascist influence national spirits.
Fixed a bug where Serbia was using the incorrect country colours.
added a special infantry model with Pickelhaube for Unaligned Germany (Waking the Tiger).
The Heavy Cruiser 3d Asset Pack has been merged into the base game.
added a number of new releaseable nations to the game.
Reworked and tweaked the starting position for Romania (Death or Dishonor).
Reworked Focus Tree for Yugoslavia (Death or Dishonor).
Below, you'll find all the changes and additions introduced to Hearts of Iron IV in Update 1.10, as detailed in the full patch notes: